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Video Game Deep Cuts: Observing A Playdate With Some Cool Ghosts

Gamasutra - May 24, 2019 4920

This week's roundup includes a look at AI thriller Observation, the unique new Panic handheld Playdate, and subjects including eSport shadiness, Oculus Quest, and Pathologic 2. ...


Don't Miss: The making of Call of Duty 4: Modern Warfare

Gamasutra - May 24, 2019 4898

"We tried several different directions, many of which were failures, but the ultimate result was the best game any of us have ever worked on." ...


Designing for horror and hope in A Plague Tale: Innocence

Gamasutra - May 23, 2019 4872

The developers behind A Plague Tale: Innocence share some insight on developing horrifying rat swarms and meaningful narrative moments. ...


Get a job: Disbelief is hiring a Senior Programmer

Gamasutra - May 23, 2019 4852

Disbelief is looking for a senior programmer to work both independently and with a team to develop, test and integrate software into a larger codebase. ...


Don't Miss: The blessing and the curse of early buzz for Rime

Gamasutra - May 23, 2019 4848

"People compared it to Wind Waker and ICO. This is a small indie title made by 18 people. When you're compared to blockbuster masterpieces, you consider what you did wrong in terms of expectations. ...


Sony CEO: Consoles a 'niche market' within the games industry

Gamasutra - May 23, 2019 4839

Sony chief exec Jim Ryan has suggested consoles now exist in a 'niche market' within the wider games industry. ...


Zenimax settles 'Redfall' trademark dispute with book publisher

Gamasutra - May 23, 2019 4835

The two companies came to loggerheads in February after Zenimax attempted to trademark the term, which is also the name of the BookBreeze published sci-fi novel series from author Jay Falconer. ...


The Playdate is a new crank-clad handheld from Firewatch publisher Panic

Gamasutra - May 23, 2019 4832

Firewatch and Untitled Goose Game publisher Panic has unveiled an experimental portable games console called Playdate.  ...


Game Design Deep Dive: Re-imagining the double-jump in The Messenger

Gamasutra - May 22, 2019 4818

Thierry Boulanger at Quebec-based studio Sabotage goes in-depth on the design of the "Cloudstep" -- the core gameplay mechanic of standout platformer, The Messenger. ...


Video: The care and feeding of live narrative game Fallen London

Gamasutra - May 22, 2019 4796

In this 2019 GDC session, Failbetter Games' Olivia Wood looks at the difficulties of maintaining a live narrative game like Fallen London and how Failbetter has adapted to surmount them. ...


Get a job: CCP's EVE Online team is hiring a Production Director

Gamasutra - May 22, 2019 4796

CCP Reykjavik are looking for a world-class Production Director to lead production efforts on EVE Online. ...


The Ouya's game store will close for good in June

Gamasutra - May 22, 2019 4787

Razer is ending support the game stores for Ouya, Forge TV, and MadCatz Mojo on June 25. ...


Sega to resume sales of Judgment in Japan following drugs scandal

Gamasutra - May 22, 2019 4783

Sega intends to resume sales of Judgment in Japan on July 18, over four months after it was pulled from shelves due to a drug scandal involving voice actor Pierre Taki. ...


World War Z has sold almost 2 million copies in one month

Gamasutra - May 22, 2019 4782

Saber Interactive's co-op zombie shooter World War Z has sold almost 2 million copies in its first month, according to publisher Focus Home Interactive. ...


THQ Nordic acquires Gothic and Risen developer Piranha Bytes

Gamasutra - May 22, 2019 4778

The deal includes the development studio and all intellectual property rights, which means Gothic, Risen, and new franchise ELEX will now fall under the THQ umbrella.  ...


Video: Slime Rancher dev's guide to making games that stand out and survive

Gamasutra - May 21, 2019 4740

In this 2019 GDC talk, Monomi Park (Slime Rancher) founder Nick Popovich explains how you can make your game stand out and survive amongst the thousands of games released every year. ...


Get a job: Insomniac Games is hiring a User Experience Researcher

Gamasutra - May 21, 2019 4739

Insomniac Games is looking for a User Experience Researcher to conduct usability research and user experience tests to assess user responses to interface designs or methods. ...


Blog: The 'how' of bittersweet game design

Gamasutra - May 21, 2019 4735

JoyMasher co-founder and game design specialist Thais Weiller asks what happens when fun isn't enough? ...


Blog: Global Accessibility Awareness Day 2019

Gamasutra - May 21, 2019 4727

Independent accessibility specialist Ian Hamilton has put together a useful summary of some of the great things the industry has been doing for GAAD 2019. ...


2K cuts off Borderlands 3 pre-orders on PC during Epic Mega Sale

Gamasutra - May 20, 2019 4685

Publisher 2K has suddenly ended pre-orders for the PC version Gearbox†™s upcoming game (and Epic Games Store exclusive) Borderlands 3. ...


Get a job: Ghost of Tsushima dev Sucker Punch is hiring a QA Manager

Gamasutra - May 20, 2019 4682

Sucker Punch is looking for an experienced manager for its QA team to be responsible for the entire Quality Assurance process, from the strategic planning to final verification. ...


Access to Red Dead Online's poker restricted by regional gambling laws

Gamasutra - May 20, 2019 4675

Rockstar Games added poker to Red Dead Online when it brought the game out of beta last week, but the feature now looks to be restricted in certain regions due to varying gambling laws. ...


Defiant Studios axed as Lords of the Fallen 2 developer for missing key milestones

Gamasutra - May 20, 2019 4669

Franchise custodian CI Games claims it was forced to end its development partnership with Defiant after the New York studio failed to meet key milestones and delivered work of subpar quality.  ...


Defiant Studios axed as Lords of the Fallen 2 developer

Gamasutra - May 20, 2019 4669

CI Games claims it was forced to end its development partnership with Defiant after the studio failed to meet key milestones and delivered work of subpar quality; Defiant disagrees with the assessment. ...


Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth

Gamasutra - May 17, 2019 4536

This week's roundup includes pieces on AR game Minecraft Earth action adventure A Plague Tale: Innocence, plus Rage 2, strategy guides, and the intrigue behind Ingress. ...


Teething pains for Epic Games Store as publishers opt out of debut 'Mega Sale'

Gamasutra - May 17, 2019 4504

The Epic Games Store made a little bit of history yesterday by kicking off its first ever 'Mega Sale,' but it seems some publishers aren't keen to take part. ...