video gaming

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'No console required': Google unveils streaming game platform, 'Stadia'

Gamasutra - March 19, 2019 8591

At GDC 2019 this morning, Google detailed its long-awaited streaming game platform, dubbed Stadia. ...


Unity partners with Havok to roll out new physics systems

Gamasutra - March 18, 2019 6396

Unity has partnered with Microsoft-owned Havok to update its game engine with two new physics systems: one new default option and a 'high-end' option backed by Havok's proprietary physics engine. ...


Don't Miss: A water interaction model for great video game boat physics

Gamasutra - March 12, 2019 5997

Boat physics! In this timeless, meaty programming feature, Avalanche Studios' Jacques Kerner (Just Cause 3) walks us through coding "a simplified model that captures the important features of a boat." ...


Game source code is a teaching tool, not a trade secret, argues VGHF founder

Gamasutra - March 22, 2019 4941

†œThe industry sees source material as a trade secret,† Video Game History Foundation founder Frank Cifaldi said at GDC today. †œWe think it†™s an educational tool." ...


Labor organizers share insight and tips on unionizing the game industry

Gamasutra - March 22, 2019 4932

†œI don't think it†™s much to ask, in an industry that†™s three times the size of Hollywood, to get a meaningful return on the risk you†™re taking and the opportunity you†™re creating." ...


Sweeney commits to human moderators & quality filters for Epic's Games Store

Gamasutra - March 22, 2019 4927

"So we're not going to see asset flips," the Epic founder told Gamasutra at GDC this week. "And we're going to explicitly say no to porn games or other intentionally controversial games." ...


Sony's new State of Play series will bring PlayStation reveals all year round

Gamasutra - March 22, 2019 4923

Sony has unveiled a new video series called State of Play that will keep fans in the loop with "updates and announcements from the world of PlayStation." ...


Sega removing actor from Western version of Judgment after drug scandal

Gamasutra - March 22, 2019 4921

Sega will change the voice and character model for Kyohei Hamura in the western release of Judgment, after the character's actor Pierre Taki was arrested for illegal drug use. ...


Boyfriend Dungeon dev examines why game fashion sucks, and what to do about it

Gamasutra - March 21, 2019 4887

†œI†™m not here to talk about what good fashion is,† said Kitfox Games' Victoria Tran at GDC today. †œI want to talk more about how we†™ve ignored it as a serious mechanic." ...


Valve is pushing new social features for Steam later this year

Gamasutra - March 21, 2019 4882

Valve's Tom Giardino outlined a handful of new and upgraded features coming to Steam in the future during GDC 2019 this afternoon. ...


Report: Microsoft's disc-less Xbox One S gets name and launch date

Gamasutra - March 21, 2019 4867

Microsoft's long-rumored disc-less Xbox One S now has a name and launch date, according to fresh leaks from Windows Central. ...


God of War wins Game of the Year at the 2019 Game Developers Choice Awards

Gamasutra - March 20, 2019 4842

Game dev veterans Amy Hennig and Rieko Kodama were also honored with the Lifetime Achievement Award and Pioneer Award (respectively) during the Game Developers Choice Awards tonight at GDC 2019! ...


Return of the Obra Dinn takes Grand Prize at the 21st IGF Awards!

Gamasutra - March 20, 2019 4839

Announced tonight, the 2019 IGF Awards featured an eclectic and impressive group of winners, from Lucas Pope's Return of the Obra Dinn to Cassie McQuater's Black Room and Zachtronics' Opus Magnum! ...


How Arkane built a roguelike atop an immersive sim with Prey's Mooncrash DLC

Gamasutra - March 20, 2019 4832

Today at GDC, lead level designer Richard Wilson took the stage to explain how (and why) Arkane took a roguelike approach when developing its innovative Prey DLC Mooncrash. ...


After a worrisome start, Slay the Spire has sold more than 1.5 million copies

Gamasutra - March 20, 2019 4820

MegaCrit†™s roguelike Slay the Spire has sold more than 1.5 million copies since it first popped up as an early access title in late 2017. ...


Epic lays plans for Unreal Engine ray tracing and physics revamps

Gamasutra - March 20, 2019 4819

Epic hosted its usual 'State of Unreal' briefing at GDC today, and the big news for Unreal devs seems to be a new online services SDK, ray tracing support, and a big upcoming "Chaos" physics system. ...


Epic expands its dev grants program with $100M in Epic MegaGrants

Gamasutra - March 20, 2019 4818

Roughly four years after announcing its inaugural $5 million Unreal Dev Grants program, the team at Epic has announced a new $100 million successor: the Epic MegaGrants initiative. ...


Oculus has a new PC VR headset called the Oculus Rift S

Gamasutra - March 20, 2019 4815

The new headset is essentially an upgraded version of the standard PC-powered Oculus Rift, and offers improved optics and display tech to deliver a shaper pictures with higher pixel density.  ...


The Oculus Rift S is a new PC VR headset with built-in tracking

Gamasutra - March 20, 2019 4815

The Oculus Rift S makes use of Oculus Insight tracking technology to remove the need for bothersome external sensors, meaning it can deliver out-of-the-box room scale with minimum fuss. ...


Games for Change debuts new accelerator program for 'social impact' games

Gamasutra - March 19, 2019 4762

New York-base nonprofit Games for Change announced today that it's partnered with financial backers to launch the Games for Change Accelerator to support devs making things with 'social impact'. ...


Unity partnering with Tencent to help its devs make waves in China

Gamasutra - March 19, 2019 4761

Unity has partnered with Tencent to support Tencent Cloud, and hopes the move will give its developers a better shot at penetrating the lucrative Chinese games market. ...


The Culling: Origins' servers are being switched off in May

Gamasutra - March 19, 2019 4759

"Even with thousands of active daily users, the revenue was only a fraction of what our dev team required to continue daily operations." ...


Rohrer: Make fewer consumable games, more 'unique situation generators'

Gamasutra - March 18, 2019 4725

Worried about an indiepocalypse? Veteran indie Jason Rohrer spoke at GDC today about how his own sales data suggests indies can minimize risk by making long-lived 'unique situation generator' games. ...


Designing AI to do anything a spider can in Marvel's Spider-Man

Gamasutra - March 18, 2019 4724

Marvel's Spider-Man led to a good deal of AI problems (and interesting solutions!), something lead gameplay programmer Adam Noonchester dove into during an AI Postmortem on the game. ...


A Dream Daddy dev's guide to survive being always online

Gamasutra - March 18, 2019 4723

Co-creator of Dream Daddy Leighton Gray discusses the impact of the Internet on indie developers during GDC 2019 this afternoon. ...


Oculus grabs Beat Saber as an Oculus Quest launch title

Gamasutra - March 18, 2019 4712

Oculus has announced that the VR rhythm game Beat Saber will be landing on its upcoming standalone VR headset when it launches at some yet unannounced point this year. ...