video games

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Designing highly replayable stealth levels for Payday 2

Gamasutra - May 25, 2018 4905

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Mixer rolls out MixPlay, a tool for creating interactive stream overlays

Gamasutra - May 24, 2018 4877

Microsoft has rolled out a series of updates for its streaming service Mixer as part of the platform's birthday celebrations, one of which allows developers to build interactive stream overlays. ...


Art Design Deep Dive: Rendering the player as a form of pure energy in Recompile

Gamasutra - May 23, 2018 4796

Phigames' Phi Dinh writes about how the studio's upcoming Recompile's humanoid protagonist rendered as a form of pure energy, using instanced cube meshes with a custom shader. ...


Bulletstorm dev People Can Fly opens new UK and Poland studios

Gamasutra - May 16, 2018 4438

People Can Fly has opened up two new studios to support the development of a triple-A shooter the developer is working on in partnership with Square Enix. ...


7 games worth studying for their excellent sound design

Gamasutra - May 16, 2018 4411

From Battlefield to Her Story to That Dragon, Cancer, devs and game audio experts share the games they think do the best job of providing a rich, nuanced aural experience. ...


Blog: How does multiplayer impact replayability?

Gamasutra - May 14, 2018 4353

For my next feature on replayability in video games, I wanted to talk about why multiplayer is such a requested feature among players. ...


Blog: First impressions of the scripting in RPG Maker MV

Gamasutra - May 04, 2018 3773

An addendum to "RPG Maker VX Ace Scripting Crash Course," covering what's changed about scripting in RPG Maker MV. ...


Report: Call of Duty: Black Ops 4 will not feature a single-player story

Gamasutra - April 17, 2018 2844

Activision's upcoming Call of Duty: Black Ops 4 will not feature a traditional single-player campaign, with the company reportedly focusing on multiplayer and Zombies mode instead. ...


Sponsored: Join this free live webinar on cross-platform multiplayer game dev!

Gamasutra - April 17, 2018 2836

In this free webinar, join AWS and Amazon GameLift and learn how to support cross-platform play for your multiplayer game. Register now! ...

Crytek partners with PlayFusion to bring mixed reality tools to CryEngine

Gamasutra - March 23, 2018 1461

PlayFusion has developed a variety of artificial intelligence and robotics technologies that can be used to create mixed reality experiences.  ...

Video Game Deep Cuts: The Exoplanets Of Trust

Gamasutra - March 19, 2018 1236

This week's longform writing/video highlights include helping gamers find undiscovered exoplanets, research about 'the trust spectrum' from Raph Koster, and lots more. ...


Blog: Combining tower defence and shooting mechanics

Gamasutra - March 19, 2018 1235

The preconceptions you have about what the final product should look like often look great on paper, but do not fare so well in reality. Here's how my game changed over time. ...


Chat with Ubisoft senior producer Nouredine Abboud at 3PM EDT

Gamasutra - March 16, 2018 1078

We're talking to the senior producer of Tom Clancy's Ghost Recon Wildlands today at 3PM EDT. Come ask your questions! ...


Subway Surfers becomes first game to surpass 1B downloads on Google Play

Gamasutra - March 16, 2018 1074

The evergreen title, co-developed by Sybo Games and Kiloo, launched all the way back in 2012, but has managed to stay relevant in the years since. ...