Video game sequels

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Don't Miss: The making of Call of Duty 4: Modern Warfare

Gamasutra - May 24, 2019 4914

"We tried several different directions, many of which were failures, but the ultimate result was the best game any of us have ever worked on." ...


Video: The making of Larian Studios' Divinity: Original Sin 2

Gamasutra - May 14, 2019 4372

In this 2019 GDC talk, Larian Studios' Swen Vincke takes a look at all the strategies employed to make Divinity: Original Sin 2 a better game than Divinity: Original Sin, and how they worked out. ...


Bandai Namco's long-running Tales series has crossed 20 million lifetime sales

Gamasutra - May 08, 2019 4026

The RPG franchise was launched back in 1995, when Tales of Phantasia debuted on the Super Famicom in Japan. ...


Mortal Kombat, Microsoft Solitaire, and more join World Video Game Hall of Fame

Gamasutra - May 02, 2019 3710

Four new games have joined the ranks of The Strong museum†™s Video Game Hall of Fame, joining the likes of Pong and Sonic the Hedgehog. ...


Former temps claim NetherRealm has long history of exploitation and abuse

Gamasutra - May 02, 2019 3701

"[Temps] were called nicknames behind their backs and they were very inappropriate, especially for women. A lot of the nicknames for women were really perverted and disgusting." ...


Q& A: Producing a bigger Borderlands

Gamasutra - May 02, 2019 3682

Borderlands 3 producer Chris Brock explains to Gamasutra some of the guiding principles that have helped a larger-than-ever Gearbox create the largest Borderlands game yet. ...


Blog: Evolving difficulty modes in survival horror - Resident Evil 2

Gamasutra - April 24, 2019 3254

What can Hardcore Mode in Resident Evil 2 offer beyond tougher enemies and scarcer bullets? A look at how content-based difficulty rewards survival horror fans. ...


Assassin's Creed Unity hit by review bombers intent on spreading positivity

Gamasutra - April 23, 2019 3205

Assassin's Creed Unity is the latest game to be review bombed by Steam users, but perhaps not in the way you'd expect. ...


Street Fighter II designer walks through the creation of the game's stranger fighters

Gamasutra - April 19, 2019 2985

Akira Yasuda talks about how some of the more unusual Street Fighter characters were born out of an unspoken rule that encouraged them to push the boundaries of their designs. ...


The Sims 4 is getting mouse and keyboard support on consoles

Gamasutra - April 16, 2019 2824

The PlayStation 4 and Xbox One versions of The Sims 4 now support mouse and keyboard input. ...


Capcom debuts its own classic system, a $260 plug-n-play home arcade

Gamasutra - April 16, 2019 2821

Capcom†™s take on the classic console trend is a plug-n-play, two-person arcade setup with 16 classic arcade games baked in. ...


Chat with the lead developers of Heaven's Vault at 5PM ET

Gamasutra - April 16, 2019 2820

Drop by the GDC Twitch channel for a chance to chat with the makers of Heaven's Vault starting at 5PM ET. ...


Blog: A design examination of Resident Evil 2 Remastered

Gamasutra - March 27, 2019 1718

My written and video thoughts on the Resident Evil 2 Remastered and how it applies both action-horror and survival horror game design. ...


Video: Recreating a classic era in automotive history in Mafia III

Gamasutra - March 13, 2019 964

In this 2017 GDC talk, Audio director of Hangar 13 Matt Bauer shares the detailed process the studio took to deliver authentic vehicle audio in Mafia III. ...


Spyro Reignited Trilogy now features subtitles in cutscenes

Gamasutra - March 13, 2019 956

Publisher Activision faced no small amount of public outcry over the game†™s lack of subtitled cutscenes (and its subpar statement on the omission) late last year.  ...


Video: Overcoming network latency in Mortal Kombat & Injustice 2

Gamasutra - March 11, 2019 853

In this 2018 GDC talk, NetherReal Studios Michael Stallone describes the drastic engine changes and optimizations of Mortal Kombat XL and Injustice 2. ...


Respawn has banned 355,000 in 'ongoing war' against Apex Legends cheaters

Gamasutra - March 11, 2019 834

"Easy Anti-Cheat works but the fight against cheaters is an ongoing war that we†™ll need to continue to adapt to and be very vigilant about fighting." ...


Devil May Cry 5 deluxe edition will let players experience the game like a low-budget movie

Gamasutra - March 05, 2019 509

It's an interesting feature that should let players see how key scenes took shape and evolved during development, while also letting them pretend they're watching a low-budget Devil May Cry movie. ...