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GitHub launches Patreon-like crowdfunding program GitHub Sponsors

Gamasutra - May 23, 2019 4863

The new addition lets developers on GitHub sign up to sponsor other creators on the platform and pledge recurring monthly payments. ...


Defiant Studios axed as Lords of the Fallen 2 developer for missing key milestones

Gamasutra - May 20, 2019 4687

Franchise custodian CI Games claims it was forced to end its development partnership with Defiant after the New York studio failed to meet key milestones and delivered work of subpar quality.  ...


Defiant Studios axed as Lords of the Fallen 2 developer

Gamasutra - May 20, 2019 4687

CI Games claims it was forced to end its development partnership with Defiant after the studio failed to meet key milestones and delivered work of subpar quality; Defiant disagrees with the assessment. ...


Watch A Plague Tale's lead devs break down their rat-ridden game

Gamasutra - May 15, 2019 4423

Two of the lead developers on A Plague Tale: Innocence drop by to discuss their game-making process. ...


Don't Miss: Reflections on the afterimage of Final Fantasy VII

Gamasutra - May 10, 2019 4149

"There's a reason [Final Fantasy VII] struck a chord and it goes beyond the fact that it brought cinematic melodrama to video games on a grand scale for the first time." ...


Watch Close To The Sun's developers talk launching on the Epic Game Store

Gamasutra - May 08, 2019 4040

Storm in a Teacup, the developer behind Close To The Sun, discusses launching on the Epic Game Store and making polished horror games on an indie budget. ...


Mortal Kombat, Microsoft Solitaire, and more join World Video Game Hall of Fame

Gamasutra - May 02, 2019 3713

Four new games have joined the ranks of The Strong museum†™s Video Game Hall of Fame, joining the likes of Pong and Sonic the Hedgehog. ...


Don't Miss: Designing the people-programming puzzler Human Resource Machine

Gamasutra - May 02, 2019 3710

Why is assembly language so appealing to puzzle game makers? Gamasutra speaks to World Of Goo dev Kyle Gabler about designing Tomorrow Corp.'s thinly-veiled programming puzzler Human Resource Machine. ...


Chat with one of Outward's developers at 2PM EST

Gamasutra - April 26, 2019 3372

Join a conversation with the developers behind Outward starting at 2PM EST. ...


Chat with the lead developers of Heaven's Vault at 5PM ET

Gamasutra - April 16, 2019 2822

Drop by the GDC Twitch channel for a chance to chat with the makers of Heaven's Vault starting at 5PM ET. ...


An inside look at Wargroove's wicked design choices

Gamasutra - April 11, 2019 2533

The developers of Wargroove share some insight behind the game's game design, tooling, and technical implementation to help other strategy game developers. ...


The death of Flash is exaggerated, argues one Flash developer

Gamasutra - March 13, 2019 963

A Flash developer discusses his thoughts around the "death of Flash". ...


Phoenix Point will be an Epic Games Store exclusive for a year

Gamasutra - March 12, 2019 912

X-Com creator Julian Gollop has announced that his game Phoenix Point will be an Epic Games Store exclusive during first year of release.  ...


Don't Miss: Creating the wordless, narrative-driven game A Bird Story

Gamasutra - March 11, 2019 850

While To the Moon was rather wordy, Kan Gao's follow-up game A Bird Story doesn't feature a single line of dialogue. ...