Open world video games

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Don't Miss: Making Insomniac's Spider-Man do what a spider can

Gamasutra - July 18, 2019 4975

Insomniac Games' Ryan Smith talks to Gamasutra about the game design foundations of Marvel's Spider-Man (and how far back in Insomniac Games history they go). ...


Ubisoft says porting games to Stadia hasn't been a costly affair

Gamasutra - July 18, 2019 4965

Ubisoft is one of the major players known to be bringing existing games to Google Stadia and the company says that, at this stage, doing so hasn†™t been incredibly expensive. ...


Ubisoft's Uplay+ subscription library launches this fall with 100+ games

Gamasutra - July 16, 2019 4855

Ubisoft has offered more details on the games that will be available under its Uplay+ subscription service when the service launches this fall. ...


Ubisoft defends Watch Dogs HitRecord partnership amid spec work criticism

Gamasutra - July 15, 2019 4812

Ubisoft has once again partnered with the company HitRECord to solicit fan contributions to an upcoming game and, as with last time, the decision is drawing a fair amount of criticism online. ...


Video Game Deep Cuts: Switch Lite-s Up, 2019's Best Games So Far

Gamasutra - July 14, 2019 4744

This week's roundup includes a look at the Switch Lite announcement and Valve's experimental discovery mechanisms, as well as some picks on 2019's best games so far, Dragon Quest Builders 2, & more. ...


Ubisoft puts kibosh on Assassin's Creed XP-farming exploit

Gamasutra - July 12, 2019 4629

Ubisoft is changing how Story Creator Mode works in Assassin's Creed Odyssey to prevent players from building "farming quests." ...


Get a job: Sucker Punch, Cold Iron Studios, and more are hiring now!

Gamasutra - July 05, 2019 4258

Here are just some of the many, many positions hiring right now on the Gamasutra Job Board! ...


Shenmue 3 dev to offer backer refunds over Epic Games Store exclusivity

Gamasutra - July 02, 2019 4085

Ys Net is offering multiple solutions for backers upset by the game's timed PC exclusivity, but reiterates that both Epic and publisher Deep Silver have provided vital support to the project so far. ...


Why Clint Hocking wanted every NPC in Watch Dogs: Legion to be playable

Gamasutra - June 27, 2019 3823

Veteran game designer Clint Hocking shares his thoughts about making every NPC playable in Ubisoft's new game Watch Dogs: Legion. ...


Blog: Watch the first Library of Congress lecture given by a game composer

Gamasutra - June 19, 2019 3363

On April 6th, composer Winifred Phillips delivered the first game music composition lecture ever given at the Library of Congress, and you can watch it right here. ...


Elite Dangerous dev Frontier signs first third-party publishing deal

Gamasutra - June 17, 2019 3254

Elite Dangerous and Planet Coaster developer Frontier Developments has made its first move into the world of third-party publishing. ...


Blog: Tips and tricks for managing open game development

Gamasutra - June 14, 2019 3087

More and more indies are allowing players to have a say about game updates. Maybe you decided to do this as well, so here are some tips and tricks I learned from my own experience with open game dev. ...


Don't Miss: Designing Zelda: Breath of the Wild's unconventional mechanics

Gamasutra - June 12, 2019 2984

At GDC 2017, some of the lead developers on Nintendo's The Legend of Zelda: Breath of the Wild talk earnestly about how (and why) they designed the game's convention-breaking systems and mechanics. ...


Breath of the Wild sequel partially inspired by Red Dead Redemption 2

Gamasutra - June 12, 2019 2979

Zelda producer Eiji Aonuma revealed the team working on the follow-up to Breath of the Wild have been playing a lot of Red Dead Redemption 2. ...


What Massive has learned making live content for The Division 2

Gamasutra - June 12, 2019 2977

Massive Entertainment live content manager Yannick Banchereau shares lessons the company's picked up from making live content for The Division and The Division 2. ...


Ubisoft's new Uplay+ subscription launches for PC this year, Stadia in 2020

Gamasutra - June 10, 2019 2885

Ubisoft is getting into the pay-for-access game library business with Uplay+ later this year, and bringing that service to Google†™s cloud-based game streaming platform in 2020. ...


Shenmue 3 is an Epic Games Store exclusive on PC

Gamasutra - June 10, 2019 2881

Ys Net and publisher Deep Silver decided †œthat the Epic Games Store would be the best distribution platform option.† ...


Microsoft has quietly established a new Age of Empires studio

Gamasutra - June 10, 2019 2866

Microsoft's acquisition of Double Fine might've stolen the spotlight at the company's E3 press conference, but the U.S. console maker has also formed another new studio on the quiet. ...


Microsoft picks up Psychonauts 2 publishing rights from Starbreeze

Gamasutra - June 09, 2019 2837

Now-former Psychonauts 2 publisher Starbreeze has announced that it sold the game's publishing rights to Microsoft for $13.2 million. ...


5 Steps to Engaging Students More with MAP Growth

Northwest Evaluation Association - May 23, 2019 1896

Have you and your students ever just had it up to here with math? I know I have. After months of teaching the fifth-grade curriculum as prescribed,... Continue Reading


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THQ Nordic acquires Gothic and Risen developer Piranha Bytes

Gamasutra - May 22, 2019 1822

The deal includes the development studio and all intellectual property rights, which means Gothic, Risen, and new franchise ELEX will now fall under the THQ umbrella.  ...


Access to Red Dead Online's poker restricted by regional gambling laws

Gamasutra - May 20, 2019 1719

Rockstar Games added poker to Red Dead Online when it brought the game out of beta last week, but the feature now looks to be restricted in certain regions due to varying gambling laws. ...


Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth

Gamasutra - May 17, 2019 1580

This week's roundup includes pieces on AR game Minecraft Earth action adventure A Plague Tale: Innocence, plus Rage 2, strategy guides, and the intrigue behind Ingress. ...


Ubisoft sees record player engagement as full-year net bookings surpass $2.2 billion

Gamasutra - May 15, 2019 1445

Ubisoft says that its games saw 100 million active unique players for the year, a record for overall player engagement. ...


GTA V is nearing 110 million sales worldwide

Gamasutra - May 14, 2019 1387

Grand Theft Auto V has sold in close to 110 million units worldwide since launching in September 2013. ...


Video: Designing Spider-Man 2's classic web-swinging mechanic

Gamasutra - May 06, 2019 956

In this GDC 2019 classic game mechanic postmortem, dev Jamie Fristrom breaks down how the acclaimed web-swinging mechanics in Treyarch's 2004 game Spider-Man 2 were designed and implemented. ...