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Blog: Why do people play games for years?

Gamasutra - August 17, 2017 4856

This post highlights some game systems in Kongregate's mobile publishing portfolio that successfully drive long-term player retention. ...

Don't Miss: Learning to love procedural art while making No Man's Sky

Gamasutra - August 11, 2017 4671

At GDC 2015, Hello Games' Grant Duncan popped up on stage to speak frankly with fellow developers about exactly how and why the studio came to procedurally generate the worlds of No Man's Sky. ...

Pilot program in Baltimore uses mentoring to open up job opportunities

The Chronicle of Evidence-Based Mentoring - August 09, 2017 4430

Written by Jayne Miller, WBAL-TV11 Baltimore is struggling to deal with crime committed by youth. Advocates said one answer is to get more young people engaged through jobs and mentoring. But is it easier said than done? For the first time, 16-year-old Kendrick Senior had a job this summer. It was nothing glamorous — he […]


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What keeps a mentor engaged? New research sheds some light.

The Chronicle of Evidence-Based Mentoring - August 09, 2017 4430

Larsson, M., Pettersson, C., Eriksson, C., & Skoog, T. (2016). Initial motives and organizational context enabling female mentors’ engagement in formal mentoring–A qualitative study from the mentors’ perspective. Children and Youth Services Review, 71, 17-26. Summarized by Kirsten Christensen   Introduction Youth have a strong need to develop close relationships with those around them to succeed developmentally. […]


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Everything You Need to Know About Drag & Drop Interactions

Rapid eLearning - August 08, 2017 4336

There are three main ways to interact with the course: click, mouseover, and drag. While click-based interactions are the most prominent, a good drag and drop interaction is usually more engaging. In fact, anytime I feature a drag-based interaction in a blog post, I’m always asked how it was created. Drag and drops are engaging, […]