Gaming

EA reveals Project Atlas, a new game dev platform 'in the cloud'

Gamasutra - October 29, 2018 580

Electronic Arts claims it now has over 1,000 people working to unite its disparate game tech (the Frostbite engine, etc.) into Atlas, a unified hub for building and running games 'in the cloud'. ...


Conde Nast owner Advanced Publications acquires The Esports Observer

Gamasutra - October 29, 2018 569

The Esports Observer, an esports business news site, has been acquired by Condé Nast and American City Business Journals owner Advance Publications. ...


Video Game Deep Cuts: Killing Sims, Redeeming Deus Ex's Tools

Gamasutra - October 28, 2018 534

This week's highlights include a morbid piece on killing in-game characters in The Sims series, a plethora of writing around the launch of Red Dead Redemption 2, and an interview on the tools used to make the classic Deus Ex. ...


Video: The level design behind Cut the Rope and Trainyard

Gamasutra - October 26, 2018 410

In this GDC 2012 talk, Magicule's Matt Rix and Zeptolab's Semyon Voinov share game design insights they learned while creating Trainyard and Cut The Rope. ...


Video: How to design better controls for touch screen games

Gamasutra - October 25, 2018 355

In this GDC 2012 talk, Zach Gage addresses what it takes to develop successful controls (and therefore successful games), for touch screen devices. ...


What drives players to digital murder in The Sims games

Gamasutra - October 25, 2018 350

A story from The Huffington Post explores why many Sims players have always found their fun outside of the game's normal objectives. ...


Renegotiated music licenses bring Alan Wake back to digital stores

Gamasutra - October 25, 2018 346

Alan Wake has returned to Steam, with other digital platforms like the Xbox Store soon to follow. ...


DICE offers internship for grad student to study toxicity in Battlefield

Gamasutra - October 25, 2018 344

Battlefield V developer DICE has listed an internship on its job board soliciting graduate students to analyze toxic and disruptive behavior that takes place in its online shooter.  ...


Steam now boasts 90 million monthly active users

Gamasutra - October 25, 2018 336

Steam has gained around 23 million monthly active users in little over a year, according to the latest figures from Valve.  ...


Video: How Alone in the Dark paved the way for survival horror

Gamasutra - October 24, 2018 300

In this classic GDC 2012 postmortem, Frederick Raynal shares how he and his team crafted the seminal horror game Alone in the Dark that helped spawn a genre that still scares millions today. ...


Epic Games to establish new office in Australia and New Zealand

Gamasutra - October 24, 2018 294

Epic Games will be opening new offices in Australia and New Zealand. ...


Come to GDC 2019 for expert insight on fashion in games & designing for the colorblind

Gamasutra - October 24, 2018 276

2019 may still feel far away, but GDC 2019 organizers are already lining up great stuff for next year's show -- including these two great Advocacy talks, one on fashion and the other on colorblindess! ...


Esports betting platform granted license for video game gambling

Gamasutra - October 23, 2018 244

The live-betting esports platform Unikrn had its wagering license approved by the Isle of Man earlier today, now allowing for users to legally gamble on competitive video games competitions.  ...


A Nintendo-backed initiative aims to work Labo into classrooms

Gamasutra - October 23, 2018 235

Nintendo has joined forces with the Institute of Play to kick off an initiative that seeks to use its craftable Nintendo Labo kits as a way to introduce STEAM concepts to elementary school kids. ...


Classic Tools Retrospective: The tools that built Deus Ex

Gamasutra - October 23, 2018 224

David Lightbown interviews Chris Norden about the history of tools development for Deus Ex. Learn how the team customized the Unreal Editor, developed dialogue and export tools, created lip-sync technology, and more. ...


Warhammer: Vermintide devs acquire A Sweet Studio AB

Gamasutra - October 22, 2018 188

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Report: Significant layoffs at Trion Worlds following acquisition by Gamigo

Gamasutra - October 22, 2018 181

According to a source close to the matter, only around 25 developers across both of Trion Worlds' two studios have been given the choice of remaining with the company. ...


Join Ubisoft and Buzzfeed in a free crash course on licensing your own IP

Gamasutra - October 22, 2018 180

Do you own your own IP, but don't know where to start when it comes to licensing? Join LIMA and the Global Licensing Group as they host Ubisoft and other experts in a free presentation. ...


Significant layoffs at Trion Worlds following acquisition by Gamigo

Gamasutra - October 22, 2018 180

Update According to a source close to the matter, only around 25 developers across both of Trion Worlds' two studios have been given the choice of remaining with the company. ...


Video Game Deep Cuts: The Astro Genius, Redeemed

Gamasutra - October 21, 2018 144

This week's highlights include a rave for Astro Bot VR, why game devs aren't getting Genius Grants, and a delightful Red Dead Redemption recap, among others. ...