Gaming

How an EyeToy and vacuum cleaner almost broke LittleBigPlanet

Gamasutra - November 26, 2018 346

What's the strangest bug you've stumbled across during development? Unless it involves a vacuum cleaner and an EyeToy conspiring against you, it probably doesn't have anything on this. ...


For Lucas Pope, Return of the Obra Dinn was a bunch of appealing design problems

Gamasutra - November 26, 2018 331

"If there's no problem, then I'm not that interested. But if there's a problem, if there's some restriction or some limitation, then I'm interested suddenly," says game dev Lucas Pope. ...


Video Game Deep Cuts: Hex Me With This Underworld Battlefield

Gamasutra - November 25, 2018 320

This week's highlights include impressions of more late-breaking notable games of this holiday season, from Let's Go Pikachu through Battlefield V to Underworld Ascendant and beyond. ...

Total War: Arena shutting down after failing to meet expectations

Gamasutra - November 22, 2018 125

The game entered open beta on February 22, 2018, and was the first project to emerge from the strategic partnership between Wargaming, Sega, and Creative Assembly. ...


Video: Bringing hell to life: AI and full body animation in DOOM

Gamasutra - November 21, 2018 88

In this GDC 2017 talk, id Software's Jake Campbell explains some of the techniques that were used to make the full-body AI animations of DOOM in a modern game environment. ...