Gaming

Smash Bros. Ultimate worldwide sales topped 5M in first week

Gamasutra - December 20, 2018 3422

That figure includes both physical and digital sales, and would make sense given we know the game has sold over 4.2 million units in the U.S. and Japan alone.  ...


Blog: A look inside Sunless Skies' UI redesign

Gamasutra - December 20, 2018 3420

Failbetter Games artist Tobias Cook shares some of the thinking behind the UI redesign featured in Sunless Skies' penultimate Early Access update. ...


11 bit studios has raised over $500k for War Child through charity DLC

Gamasutra - December 20, 2018 3419

The studio pledged to donate 100 percent of the cash from its charity DLC to the British organization, which is dedicated to helping children affected by conflict all around the world ...


Video: Player traversal mechanics in the world of Horizon Zero Dawn

Gamasutra - December 19, 2018 3382

In this GDC 2017 session, Guerrilla Games' Paul van Grinsven explores the traversal system that allows Aloy to explore the vast world of Horizon Zero Dawn. ...


343 Industries is teaming up with Limbitless to provide Halo-themed prosthetics

Gamasutra - December 19, 2018 3376

Halo developer 343 Industries is partnering with Limbitless Solutions, a non-profit creating prosthetic limbs to children, to offer "bionic arm" prosthetics to young kids.  ...


Best of 2018: Dealing with the scourge of burnout in game dev

Gamasutra - December 19, 2018 3372

Gamasutra speaks with a medical professional and a handful of devs about their personal stories of burnout, and how, as an industry, we can better prevent the awful practices that lead to it. ...


PUBG now has over 200 million registered players on mobile alone

Gamasutra - December 19, 2018 3371

PUBG Mobile has officially surpassed 200 million registered users and currently boasts about 30 million daily active users. ...


Industry experts worry some esports orgs are overvalued and headed for trouble

Gamasutra - December 18, 2018 3322

Esports team owners and professionals are reportedly convinced that many organizations are overvalued, and because of that, a market correction is looming on the horizon.  ...


Best of 2018: Designing side quests? Study these 7 games (and some Chris Avellone pointers)

Gamasutra - December 18, 2018 3321

Side quests can make or break your game. Here, devs suggest some games that do side quests notably well, and Chris Avellone offers guidelines on how to design a great side quest. ...


Battlefield 5 is having trouble balancing for both new and experienced players

Gamasutra - December 18, 2018 3317

Battlefield 5 developer EA Dice has rolled back a recent change to the game†™s †œtime to kill† (TTK) after the earlier alteration skewed the game's multiplayer difficulty in favor of newer players a little too much. ...


Attend GDC for an inside look at the making of Uncharted: The Lost Legacy's best moment

Gamasutra - December 18, 2018 3315

Come out to GDC next year and see Naughty Dog story animator Marianne Hayden pull back the curtain on the design of Uncharted: The Lost Legacy's charming, cinematic elephant ride! ...


343 Industries head Bonnie Ross to be inducted into the AIAS Hall of Fame

Gamasutra - December 18, 2018 3315

The Academy of Interactive Arts & Sciences has announced that Bonnie Ross will be the 23rd inductee into the AIAS Hall of Fame this coming February. ...


Fresh Prince star Alfonso Ribeiro suing Epic over Fortnite dance

Gamasutra - December 18, 2018 3311

Ribeiro claims Epic knowingly misappropriated his dance by replicating and selling it in Fortnite as the 'Fresh' emote, with the name itself being an obvious reference to television show.  ...


Blog: How to turn your mod into an indie game

Gamasutra - December 18, 2018 3308

So you've made a mod, and you're thinking about transforming it into a stand-alone game. Here's what I've learned doing exactly that to create The Forgotten City. ...


5 events that rocked the game industry in 2018

Gamasutra - December 18, 2018 3294

From the launch of the Epic Games Store to Britain's first-ever game workers union, each of these events seem likely to shake up the way people make, sell, and buy games for years to come. ...


Video: Weaving 13 prototypes into 1 game for What Remains of Edith Finch

Gamasutra - December 17, 2018 3273

In this GDC 2018 session, Giant Sparrow's Ian Dallas talks about how he and his team approached prototyping What Remains of Edith Finch.  ...


Best of 2018: Reimagining failure in strategy game design in Into the Breach

Gamasutra - December 17, 2018 3263

"We're requiring players to unlearn something...taught by almost every other strategy game," says dev Justin Ma. "That losing your mechs or main characters is the worst thing that can happen." ...


Steam's 'Top Wishlists' filter ranks recent wishlist numbers for unreleased games

Gamasutra - December 17, 2018 3261

A little-known page on Steam ranks unreleased games according to the number of Wishlists they†™ve garnered so far, though the exact metrics being tracked are still somewhat unclear.  ...


See Blizzard deconstruct Overwatch's social systems at GDC 2019!

Gamasutra - December 17, 2018 3257

It's a promising talk for those interested in systems design & curbing disruptive player behavior, as you'll learn how & why Blizzard implemented Overwatch endorsements and "Looking For Group" systems. ...


Video: The process of updating Fruit Ninja and Jetpack Joyride

Gamasutra - December 14, 2018 3107

In this GDC 2012 talk, Halfbrick Studios' Luke Muscat goes over the ever evolving process at Halfbrick Studio for updating and maintaining its popular iOS releases. ...


Fortnite dev team removes Infinity Blade for being 'overpowered'

Gamasutra - December 14, 2018 3104

The Infinity Blade is no more, says Fortnite developer Epic Games. In a tweet published today, the studio explains that the weapon is being removed for being overpowered and poorly balanced. ...


Dive deep into the sound design of Crackdown 3 at GDC 2019

Gamasutra - December 14, 2018 3092

Come out to the Game Developers Conference in March for a unique behind-the-scenes look at Crackdown 3's advanced sound, dialog, and music systems. ...


Blog: PRNGs and controlling fate in video games

Gamasutra - December 14, 2018 3091

This article delves into the details of the properties of Pseudo Random Number Generators, and how game designers can use them. ...

Blizzard pulls devs off Heroes of the Storm and cuts eSports support

Gamasutra - December 13, 2018 3055

Today Blizzard announced plans to pull developers off of its free-to-play MOBA Heroes of the Storm and discontinue Heroes eSports events in a bid to position the game for "long-term sustainability." ...


Call of Duty developer Infinity Ward evacuated after bomb threat

Gamasutra - December 13, 2018 3049

Infinity Ward, the Los Angeles-based developer behind multiple Call of Duty games, evacuated employees today following an anonymous bomb threat. ...