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Don't Miss: 10 seminal game postmortems every developer should read

Gamasutra - June 12, 2017 5802

A few timeless game postmortems, written by pioneering designers like Warren Spector and Dr. Ray Muzyka, that detail the trials and triumphs of developing games like Deus Ex and System Shock 2. ...


Blog: Designing the combat of Silicon Void - Part 1

Gamasutra - June 22, 2017 4998

Exploring how the time mechanics of Silicon Void, a turn based RPG in early development closely based on the combat system of Chrono Cross, are tweaked to encourage players to plan ahead. ...


How Naughty Dog broke Sony's hardware rules to create Crash Bandicoot

Gamasutra - June 22, 2017 4998

'They were very worried that if they shipped this game, all the PlayStations in the world would break because their CD drives would melt.' ...


Video: Peek at the programming that made the personalities in The Sims 3

Gamasutra - June 22, 2017 4998

Take a look at the design and programming that built the character personalities behind The Sims 3. ...


Improving a game on the Xbox One X helps boost its One S performance, says Xbox exec

Gamasutra - June 22, 2017 4997

Microsoft's Albert Penello addresses concerns that developing Xbox One games with both the Xbox One X and Xbox One S in mind could result in one console variant holding the other back. ...


With Sony's indie support in question, developers at E3 weigh in

Gamasutra - June 23, 2017 4997

"The bottom line is they need to do what's best for their business. And unfortunately maybe doing indies is not that right now. And that's unfortunate, but there's not much we can do." ...


Warner Bros. Interactive Entertainment cuts the ribbon on New York studio

Gamasutra - June 22, 2017 4996

Developer-publisher Warner Bros. Interactive Entertainment has cut the ribbon on a new studio based in New York.  ...


Don't Miss: Ensemble Studios' postmortem for Age of Empires

Gamasutra - June 19, 2017 4993

In this classic 1998 postmortem, Ensemble Studios reveals the story behind seminal PC real-time strategy game Age Of Empires. ...


Don't Miss: The story of Cave Story, as told by its creator

Gamasutra - June 21, 2017 4951

Cave Story creator Daisuke 'Pixel' Amaya shares his game development philosophy and shows the beta version of Cave Story during a postmortem presentation on the game at GDC 2011. ...


Netflix is getting into the 'choose your own adventure' game business

Gamasutra - June 20, 2017 4905

Video streaming service Netflix today released an "interactive storytelling experience" that can be played on iOS devices and most Netflix-capable hardware: Puss In Book: Trapped In An Epic Tale. ...


Swedish entertainment giant MTG buys Kongregate for $55M

Gamasutra - June 20, 2017 4858

Swedish entertainment group MTG, the owner of leading eSports companies Dreamhack and ESL, has agreed to purchase Kongregate for $55 million.  ...


Capcom and Bandai Namco sign cross-licensing deal to improve online play

Gamasutra - June 19, 2017 4814

Capcom claimed the deal will "improve the user experience while accelerating the production of titles and reducing development costs for both parties." ...


FTC aims to block DraftKings, FanDuel merger over monopolization concerns

Gamasutra - June 19, 2017 4814

Without FTC intervention, the merger would result in one firm that controls over 90 percent of the U.S. fantasy sports market. ...


Atari re-entering hardware business with mysterious 'Ataribox'

Gamasutra - June 19, 2017 4812

The company, which last released a games console in 1993, unveiled a short teaser for the Ataribox on YouTube earlier this month. ...


Take-Two shuts down a trio of Grand Theft Auto Online cheat providers

Gamasutra - June 19, 2017 4812

Following a conversation with the Grand Theft Auto V publisher, three GTA Online cheat providers have ceased operations and laid plans to donate past proceeds to charity. ...


FTC aims to block DraftKings and FanDuel merger over monopolization concerns

Gamasutra - June 19, 2017 4812

Without FTC intervention, the merger would result in one firm that controls over 90 percent of the U.S. fantasy sports market. ...


Video Game Deep Cuts: Those Hidden Coin-Operated E3 Boys

Gamasutra - June 18, 2017 4768

This week's longform article highlights include behind-the-scenes on Hidden Folks, an interview about the Coin-Operated Americans book, interviews from E3, and much more. ...


How one studio produced FMV game Dr. Dekker on a shoestring budget

Gamasutra - June 16, 2017 4685

We went behind the scenes (literally, as it turns out) of the full-motion video game The Infectious Madness of Dr. Dekker. ...


Video: Building an RTS without guns -- Offworld Trading Company

Gamasutra - June 16, 2017 4683

At GDC 2017, longtime strategy game dev Soren Johnson explained how he set out to do just that in Offworld Trading Company, an "economic RTS" that's more about macro-strategy than micro-management. ...


IO Interactive goes independent, secures the rights to Hitman franchise

Gamasutra - June 16, 2017 4640

Hitman developer IO Interactive is now an independent studio after agreeing to a management buyout with long-time owner, Square Enix.  ...


CCP brings color-blind support to EVE Online

Gamasutra - June 16, 2017 4640

The announcement was made on the EVE Community forums earlier this year, but after a bit of tweaking the feature is being rolled out in beta form ...