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Video: The development process of Klei Entertainment's Shank

Gamasutra - October 19, 2018 4933

In this GDC 2011 session, Klei Entertainment's Jamie Cheng talks about the development process that gave birth to Shank, which would propel Klei onto the global game-making stage. ...


Call of Duty: Black Ops 4 introduces special in-game items to support veterans

Gamasutra - October 19, 2018 4929

Activision Blizzard announced a new in-game pack for Call of Duty: Black Ops 4, where 100% of proceeds go toward supporting veterans find high-quality careers. ...


Splash Damage ends Dirty Bomb live development

Gamasutra - October 19, 2018 4921

According to a post from the company, Dirty Bomb looks to be another case of a live game with costs that started to outweigh its income, an unfortunate inevitability for most live free-to-play games.   ...


The four atoms of cooperative video games

Gamasutra - October 19, 2018 4913

Ubisoft Quebec level designer Thierry Lauret outlines four types of ways to design and play PvE co-op video games. ...


Video: How Gauntlet paved the way for class-dependent multiplayer

Gamasutra - October 18, 2018 4878

In this GDC 2012 talk, Gauntlet creator Ed Logg, who also designed Centipede and Asteroids shares his thoughts on creating the game that paved the way for many popular titles. ...


Sixth annual Day of the Devs line-up features over 70 games

Gamasutra - October 18, 2018 4872

Double Fine and iam8bit announce the 70 games which will be present at the sixth annual Day of The Devs. ...


Dota 2 now dynamically discloses loot box odds in-game

Gamasutra - October 18, 2018 4868

Dota 2 players can now click on an arrow right next to one of the game†™s purchasable †œtreasure† loot boxes to see the odds for rare, very rare, and extremely rare drops. ...


Video: Creating the flooding effects in Uncharted 3

Gamasutra - October 17, 2018 4823

In this GDC 2012 talk, Naughty Dog's Eben Cook breaks down of one the flood effects used in Uncharted 3, discussing how a fluid simulation was used to inspire the final look. ...


Steam store pages now officially support animated gifs

Gamasutra - October 17, 2018 4813

Valve has rolled out an update to Steam that allows devs to embed animated gifs directly into the †œabout† section of a game†™s store page. ...


GDC 2019 is now open for registration!

Gamasutra - October 17, 2018 4809

Now's the time to register for GDC 2019! You'll want to look at pass options and register early to get the best price. Plus, some passes have limited quantities so if you†™re interested, don't wait! ...


Ubisoft selects new CFO to take over beginning in 2019

Gamasutra - October 16, 2018 4762

Ubisoft announced today that chief financial officer Alain Martinez will retire from the company at the end of 2018, with Frédérick Duguet taking over the role beginning in 2019. ...


Epic sues YouTubers for using and selling Fortnite cheats

Gamasutra - October 16, 2018 4758

Epic Games has filed a lawsuit against two YouTubers, accusing the pair of copyright infringement and breach of contract for both using and promoting the use of Fortnite cheats. ...


Bandai Namco agrees European distribution deal for Cyberpunk 2077

Gamasutra - October 16, 2018 4748

Bandai will be responsible for distributing and promoting the open-world RPG in 24 countries, including France, Germany, Spain, Italy, and the UK.  ...


Bandai Namco agrees to European distribution deal for Cyberpunk 2077

Gamasutra - October 16, 2018 4748

Bandai will be responsible for distributing and promoting the open-world RPG in 24 countries, including France, Germany, Spain, Italy, and the UK.  ...


Q& A: Inside the tools and techniques used to build The Crew 2's open world

Gamasutra - October 16, 2018 4736

Gamasutra recently sat down with David Guillaume and Carl Pedimina of Ivory Tower to dig the technical aspects of creating an online world that is both massive and extremely detailed. ...


What the canceled HD remaster of Shenmue had to offer

Gamasutra - October 15, 2018 4710

A video compares footage from the canceled, unreleased HD remake of Shenmue against the shipped and finalized product to reveal graphical and technical differences. ...


Canceled version of a Shenmue HD remaster shows what could've been

Gamasutra - October 15, 2018 4710

A video compares footage from the canceled, unreleased HD remake of Shenmue against the shipped and finalized product to reveal graphical and technical differences. ...


The Making of GDC 2019: Figuring out which pass is right for you

Gamasutra - October 15, 2018 4702

GDC's audience is as diverse as the content it offers, and its numerous pass options reflect that. Here, GDC GM Katie Stern breaks down the mny passes to help you understand which is right for you! ...


Red Dead Redemption 2 team was crunching 100-hour weeks, says Dan Houser

Gamasutra - October 15, 2018 4697

All signs indicate Red Dead Redemption 2 will be a roaring success when it finally hits shelves later this month, but a recent interview suggests it'll be an achievement that comes at a cost.  ...


Crunch isn't required, claims Rockstar co-founder after 100-hour weeks comment

Gamasutra - October 15, 2018 4697

UPDATE Rockstar's Dan Houser says crunch is optional, and the 100-hour weeks previously mentioned were only senior writers during the last three weeks of the project. ...


Video Game Deep Cuts: Smash That Magic Spiderweb

Gamasutra - October 14, 2018 4670

This week's highlights include a neat Smash Bros interview, a review of Magic Leap's reveal party, and words of wisdom from Spiderweb Software, among many others. ...


Video: BioWare's postmortem look at the making of Star Wars: The Old Republic

Gamasutra - October 12, 2018 4547

At GDC 2012, BioWare Austin leads Richard Vogel and Dallas Dickinson share how Star Wars: The Old Republic positioned itself to break into the World of Warcraft-dominated MMO game market. ...


Blizzard wants to bring cross-platform play to Diablo 3

Gamasutra - October 12, 2018 4537

Blizzard is in talks with Sony and Microsoft to enable cross-platform play across competing consoles with the arrival of Diablo 3 on the Nintendo Switch. ...


Report: Blizzard considering bringing cross-platform play to Diablo 3

Gamasutra - October 12, 2018 4537

Update A Blizzard rep said the company is in talks with Sony and Microsoft to enable cross-platform play across competing consoles with the arrival of Diablo 3 on the Nintendo Switch. ...


Bethesda teams up with West Virginia Tourism Office for Fallout 76 promo

Gamasutra - October 12, 2018 4536

Fallout 76 developer Bethesda is partnering with the West Virginia Tourism Office to promote the upcoming game which takes place in a post-apocalyptic version of the state. ...


Bethesda Softworks opens new office to expand global operations

Gamasutra - October 12, 2018 4535

Bethesda Softworks announced the opening of a new office in Moscow, Russia earlier today as part of its expansion of global operations.  ...