Game Developers Conference

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'No console required': Google unveils streaming game platform, 'Stadia'

Gamasutra - March 19, 2019 8591

At GDC 2019 this morning, Google detailed its long-awaited streaming game platform, dubbed Stadia. ...


Unity partners with Havok to roll out new physics systems

Gamasutra - March 18, 2019 6396

Unity has partnered with Microsoft-owned Havok to update its game engine with two new physics systems: one new default option and a 'high-end' option backed by Havok's proprietary physics engine. ...


Devs can now sell Epic Game Store keys on the Humble Store

Gamasutra - March 20, 2019 5799

Today at GDC the team at Epic announced they've partnered with Humble to allow for Epic Games Store game keys to be sold on Humble's storefront, even if said games are Epic Store exclusives. ...


Game source code is a teaching tool, not a trade secret, argues VGHF founder

Gamasutra - March 22, 2019 4941

†œThe industry sees source material as a trade secret,† Video Game History Foundation founder Frank Cifaldi said at GDC today. †œWe think it†™s an educational tool." ...


Labor organizers share insight and tips on unionizing the game industry

Gamasutra - March 22, 2019 4932

†œI don't think it†™s much to ask, in an industry that†™s three times the size of Hollywood, to get a meaningful return on the risk you†™re taking and the opportunity you†™re creating." ...


Sweeney commits to human moderators & quality filters for Epic's Games Store

Gamasutra - March 22, 2019 4927

"So we're not going to see asset flips," the Epic founder told Gamasutra at GDC this week. "And we're going to explicitly say no to porn games or other intentionally controversial games." ...


Devs share an inside look at Armello's games-as-a-service success

Gamasutra - March 18, 2019 4909

At GDC 2019 today League of Geeks lead producer Lisy Kane took to the stage to share some of what the Armello team learned while hustling to treat the game like a service. ...


Boyfriend Dungeon dev examines why game fashion sucks, and what to do about it

Gamasutra - March 21, 2019 4887

†œI†™m not here to talk about what good fashion is,† said Kitfox Games' Victoria Tran at GDC today. †œI want to talk more about how we†™ve ignored it as a serious mechanic." ...


Slime Rancher dev: To sell your game, give it a pulse and make it feel like home

Gamasutra - March 21, 2019 4879

†œThe idea that friction exists in the game creates friction in the mind of anyone playing your game,† dev Nick Popovich said at GDC today. †œThe solution...is to give your game a place to call home.† ...


Report: Walmart is looking to enter the game streaming business

Gamasutra - March 21, 2019 4872

Google stole the show at GDC earlier this week when it unveiled a new game streaming platform called Stadia, and fresh rumors suggest another big name might soon follow suit. ...


Building an inclusive studio culture begins with retention

Gamasutra - March 20, 2019 4831

Several developers discuss how game studios can shift their culture to be more welcoming and supportive of underrepresented employees. ...


Remedy, Quantic Dream, and other devs sign on for Epic Games Store exclusives

Gamasutra - March 20, 2019 4819

This is a big deal because Epic seems to be ramping up its efforts to compete with Steam and other storefronts by wooing developers to the Epic Games Store.  ...


Epic lays plans for Unreal Engine ray tracing and physics revamps

Gamasutra - March 20, 2019 4819

Epic hosted its usual 'State of Unreal' briefing at GDC today, and the big news for Unreal devs seems to be a new online services SDK, ray tracing support, and a big upcoming "Chaos" physics system. ...


Epic expands its dev grants program with $100M in Epic MegaGrants

Gamasutra - March 20, 2019 4818

Roughly four years after announcing its inaugural $5 million Unreal Dev Grants program, the team at Epic has announced a new $100 million successor: the Epic MegaGrants initiative. ...


Rohrer: Make fewer consumable games, more 'unique situation generators'

Gamasutra - March 18, 2019 4725

Worried about an indiepocalypse? Veteran indie Jason Rohrer spoke at GDC today about how his own sales data suggests indies can minimize risk by making long-lived 'unique situation generator' games. ...


Designing AI to do anything a spider can in Marvel's Spider-Man

Gamasutra - March 18, 2019 4724

Marvel's Spider-Man led to a good deal of AI problems (and interesting solutions!), something lead gameplay programmer Adam Noonchester dove into during an AI Postmortem on the game. ...


A Dream Daddy dev's guide to survive being always online

Gamasutra - March 18, 2019 4723

Co-creator of Dream Daddy Leighton Gray discusses the impact of the Internet on indie developers during GDC 2019 this afternoon. ...


Chet Faliszek and Kimberly Voll form co-op game studio Stray Bombay

Gamasutra - March 18, 2019 4706

"Players are smart, they are social. But games often don†™t reflect that and we think that can change. So we†™re forming a new studio in Seattle that is itself co-operative." ...


PSA: Know and abide by your GDC 2019 Code of Conduct!

Gamasutra - March 15, 2019 4544

As you lock in your plans for GDC in San Francisco next week, take time to review and commit to the Code of Conduct, which applies to everyone at the show! ...


Steam devs can now use the networking APIs created for CS:GO and Dota 2

Gamasutra - March 14, 2019 4494

Valve has opened up the use of a handful of APIs to partnered Steam developers, granting them tools geared toward better multiplayer play. ...


Here's where to watch the IGF & Game Developers Choice Awards next week!

Gamasutra - March 14, 2019 4489

If you can't attend in person, don't worry: the sequential award shows will be livestreamed on Twitch next Wednesday (March 20th) starting at 6:30 PM. It's always a fun, upbeat show, so don't miss it! ...


Steam Link Anywhere beta drops Steam Link's local-wifi-only restriction

Gamasutra - March 14, 2019 4488

A new version of Valve†™s Steam Link gives players the ability to remotely access their Steam libraries without requiring the two machines to be on the same wifi network. ...


Follow Gamasutra's GDC 2019 coverage right here!

Gamasutra - March 14, 2019 4487

GDC 2019 is just around the corner! You can follow along with up-to-the-minute news and interviews from the show all next week on this dedicated live coverage page... ...


Get practical advice on how to run a hit-less indie studio at GDC 2019

Gamasutra - March 14, 2019 4486

At GDC 2019 next week some experienced indie studio leaders from Kitfox, Temple Gate, and Anemone Hug will share useful advice on how to run a small game studio without a surprise, breakout hit! ...


Come to GDC 2019 and get expert advice on growing your game dev career

Gamasutra - March 13, 2019 4437

There's a smorgasbord of great career-building opportunities available to you at GDC 2019, including the popular Game Career Seminar and the Career Development Stage! ...


Don't miss all these great Classic Game Postmortems at GDC 2019!

Gamasutra - March 13, 2019 4434

Catch these promising, in-depth game dev postmortems of the Panzer Dragoon series, Paperboy, Lemmings, and Command & Conquer at GDC 2019 next week in San Francisco! ...