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Come to XRDC and see how VR devs are improving healthcare for kids!

Gamasutra - May 22, 2019 4784

Register now for XRDC 2019 this October in San Francisco's beautiful Fort Mason Festival Pavilion, where Packet39 cofounder Shachar Weis will show you how VR is improving healthcare for kids! ...


Video: Slime Rancher dev's guide to making games that stand out and survive

Gamasutra - May 21, 2019 4740

In this 2019 GDC talk, Monomi Park (Slime Rancher) founder Nick Popovich explains how you can make your game stand out and survive amongst the thousands of games released every year. ...


Register now for XRDC 2019, the premier AR/VR/MR event for devs!

Gamasutra - May 15, 2019 4399

Registration is now open for XRDC, the prime event for developers, investors, and other innovators in the vibrant AR/VR/MR industries! ...


Video: Legal experts discuss the law's impact on game dev in 2019

Gamasutra - May 02, 2019 3697

In this GDC 2019 talk a panel of legal experts discusses how legal developments in emulation, privacy, and more impact your work as a game maker. ...


Don't Miss: How the developer of Dig Dog learned to make games without using his hands

Gamasutra - April 29, 2019 3524

Longtime game dev Rusty Moyher chats with Gamasutra about exactly how (and why) he created his new game Dig Dog almost entirely without using his hands due to severe RSI. ...


Constant development means a perpetual push to crunch at Epic, say Fortnite devs

Gamasutra - April 23, 2019 3191

"If I take time off, the workload falls on other people, and no one wants to be that guy," one dev tells Polygon how crunch has become an unofficial requirement for QA at Epic Games. ...


Managing your game dev career, from early to late stages

Gamasutra - April 15, 2019 2748

Iain Angus, development manager at Alien Isolation developer Creative Assembly, offers quick-hit advice for game devs at the start, middle, and later parts of their careers. ...


Blog: How to succeed as an indie dev at PAX East

Gamasutra - April 05, 2019 2193

PAX East 2019 marks my third major showcase of Summoners Fate and I continue to learn from our experiences. Here†™s three things we did different to stand out as an indie dev. ...


Video: How devs can maintain their sanity for crunch and beyond

Gamasutra - March 29, 2019 1829

In this 2018 GDC session, The Deep End Games' Amanda Gardner explains how developers can deal with difficult emotional states on the job. ...


Come to GDC 2019 and get expert advice on growing your game dev career

Gamasutra - March 13, 2019 941

There's a smorgasbord of great career-building opportunities available to you at GDC 2019, including the popular Game Career Seminar and the Career Development Stage! ...


SpatialOS dev Improbable is setting up its own game development studios

Gamasutra - March 08, 2019 654

Tools-maker Improbable is setting up two studios, one in Edmonton and one in London, to develop online games powered by its SpatialOS tech. ...