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Blog: How to use C# Events in Unity

Gamasutra - July 06, 2018 4439

The main objective of this blog post is to give you an idea about how to use C# Events in Unity. ...

Blog: Creating a type-safe object pool for Unity

Gamasutra - June 12, 2018 3114

In this article I discuss object pooling and generics, and present a simple type-safe object pool for Unity. ...


App Store devs have made $100B in revenue since store launched

Gamasutra - June 05, 2018 2733

Apple's decade-old App Store is now home to over 20 million developers, and collectively they've pulled in around $100 billion in lifetime revenue.  ...


Valve removes mass shooting game and its 'troll' dev from Steam

Gamasutra - May 29, 2018 2369

The team at Valve seem to have unceremoniously delisted the upcoming mass shooting simulator Active Shooter from Steam today, calling the developer "a troll, with a history." ...


Don't Miss: Designing Hitman's Elusive Target system

Gamasutra - May 28, 2018 2327

"Playing an Elusive Target in a level you have fully mastered gives you the experience of being the apex predator. No matter what might be in store, you have the tools and experience to handle it." ...


What makes a great idle animation? Devs share their favorites

Gamasutra - May 21, 2018 1892

From Rocket Knight Adventures to Ristar to Shantae, devs celebrate their favorite idle animations in games -- and how those little glimpses of character breathe life into virtual worlds. ...

Have a look at some of the concepts for games Boss Key never got to make

Gamasutra - May 15, 2018 1598

From the ashes of Boss Key Productions springs a font of game ideas and concept art, shedding light on what the devs were thinking about when they weren't working on LawBreakers and Radical Heights. ...


Beat Saber sells 50,000 copies in its first week

Gamasutra - May 15, 2018 1589

The VR rhythm game Beat Saber has sold 50,000 copies in its first week. ...


Gran Turismo franchise has sold 80M units in two decades

Gamasutra - May 15, 2018 1576

Developed by Polyphony Digital and published by Sony Interactive Entertainment, the series burst onto the scene over 20 years ago with the launch of the first-ever Gran Turismo in December 1997.  ...

An in-depth breakdown of how mobile game media coverage fared in 2016

Gamasutra - May 08, 2018 1199

ICO Partners is now offering free access to a 2017 report documenting the overall media coverage of mobile games during 2016, offering an insightful look at how new games fared. ...


Worms creator Team 17 confirms plans to go public

Gamasutra - May 08, 2018 1196

"The IPO will not only broaden the profile of the business globally, but will enable Team 17 to continue to capitalize on our position as a leading independent video games label for indie developers." ...


VRDC returns in October as XRDC, so pitch your talks now!

Gamasutra - May 08, 2018 1195

Happening October 29th and 30th in San Francisco, XRDC (formerly VRDC) promises to be the premier conference for virtual reality, augmented reality, and mixed reality devs -- so pitch your talks now! ...


Early Access effort Conan Exiles surpassed 1M sales ahead of launch

Gamasutra - May 08, 2018 1192

Developer Funcom called the open-world survive effort one of the most successful titles in its 25-year history, and said working on an Early Access title has been a positive experience.  ...


Switch online service will introduce cloud saves and NES multiplayer

Gamasutra - May 08, 2018 1191

Nintendo's long-awaited Switch online subscription service will bring back classic NES games with added online functionality. ...


Weekly Jobs Roundup: Housemarque, Square Enix, and more are hiring now!

Gamasutra - May 03, 2018 928

From Japan to California, here are just some of the many game studios and companies looking to hire new team members. ...


Oculus opens orders for its $200 standalone VR headset: Oculus Go

Gamasutra - May 01, 2018 814

Oculus debuts its first standalone VR headset, Oculus Go ...


Chinese police arrest 15 'major' Battlegrounds cheat suspects

Gamasutra - May 01, 2018 808

"Developing, selling, promoting, or using unauthorized hacking and cheating programs isn't just unfair for others playing Battlegrounds -- in many places, it's also against the law." ...


Nintendo hasn't achieved 'satisfactory profit' on mobile

Gamasutra - May 01, 2018 806

Nintendo's smartphone offerings haven't reached a "satisfactory profit point yet," according to outgoing president Tatsumi Kimishima.  ...


How Rare designed Sea of Thieves' infinite pirate generator

Gamasutra - April 27, 2018 572

Rare lead character artist Sam Chester talks through the conception, design, and implementation of the "infinite pirate generator" character creator in the studio's swashbuckle-'em-up Sea of Thieves. ...


Death Road to Canada devs delay release out of respect for recent tragedy

Gamasutra - April 24, 2018 437

Ukiyo Publishing postpones the console release of Death Road to Canada following the incident in Toronto yesterday involving the death of ten pedestrians. ...