Games & Learning

RSS

3 Feeds in Games & Learning

Video: Brain training for game developers

Gamasutra - January 17, 2019 4977

In this GDC 2012 talk, game developer Scott Crabtree presents a series of brain games that can help game developers keep their minds sharp for making their own wonderful games. ...


Ubisoft issues apology for controversial Assassin's Creed Odyssey DLC

Gamasutra - January 17, 2019 4975

Assassin's Creed Odyssey creative director Jonathan Dumont has issued an apology following a controversial DLC release.  ...


Byju's acquires AR educational startup Osmo for $120M

Gamasutra - January 17, 2019 4973

Online tutoring company Byju's announced yesterday that it has acquired Osmo, developer of educational games for children, for $120 million. ...


Bethesda bans Fallout 76 players who accessed secret developer room

Gamasutra - January 17, 2019 4971

Bethesda has confirmed that it is issuing temporary bans to players who have accessed a secret "developer room" full of unreleased items for Fallout 76.  ...


Analyst: PUBG out-earned every other premium PC and console game in 2018

Gamasutra - January 17, 2019 4971

SuperData's end-of-year report lists PlayerUnknown's Battlegrounds as 2018's top premium earner on console and PC, beating out Fifa 18, Grand Theft Auto V, and Call of Duty: Black Ops 4. ...


Get a job: Crystal Dynamics is hiring a Camera Designer

Gamasutra - January 17, 2019 4971

Crystal Dynamics is looking for a dev to design, implement, and fine-tune game design cameras to create rich narrative in levels and cinematics. ...


Don't Miss: How working on gross, violent games can affect developers

Gamasutra - January 17, 2019 4968

We often hear about how playing violent or otherwise disquieting games affects people, but how does the process of working on these projects affect developers? Gamasutra chats with a few to find out. ...


Attend GDC 2019 for a behind-the-scenes look at the making of Florence!

Gamasutra - January 17, 2019 4967

Mountains creative director Ken Wong returns to GDC this year to show you how the studio's critically-acclaimed debut mobile game was made. ...


After a long back and forth, Improbable confirms future Unity support for SpatialOS

Gamasutra - January 17, 2019 4967

It's the conclusion of a week-long public back and forth between the two companies, one that both began and ended with changes to Unity's Terms of Service. ...


Blog: Overcoming genre in Ni No Kuni 2

Gamasutra - January 17, 2019 4965

Ni No Kuni 2 is basically a collection of mechanically diverse mini-games, so what keeps the overall experience from feeling cobbled together? ...


Road to the IGF: Ian Lilley's Mirror Drop

Gamasutra - January 17, 2019 4965

Mirror Drop takes players to a puzzling world of endless mirrors and reflections, creating a dizzying realm of repeating visions and colors into infinity. ...


GDC 2019 debuts new mentoring program to help grow your game dev career

Gamasutra - January 17, 2019 4965

Launching at GDC 2019 is a brand-new mentoring program to help encourage game development professionals to continue and grow in their personal careers! ...


Playtika continues push into casual market with Supertreat acquisition

Gamasutra - January 17, 2019 4962

The purchase will see Playtika gain the rights to the Solitaire Grand Harvest, which the company's chief marketing officer Nir Korczak claims is "one of the highest grossing solitaire games." ...


Sony's Shawn Layden to give DICE 2019 opening keynote

Gamasutra - January 17, 2019 4962

The Academy of Interactive Arts & Sciences' (AIAS) has announced five additional speakers confirmed to attend the 2019 DICE Summit to discuss this year's theme of trailblazers.  ...


Trailblazing Sega dev Rieko Kodama to be honored with Pioneer Award at GDC 2019!

Gamasutra - January 17, 2019 4962

A trailblazing game artist, director and producer, Kodama carved out a career in an industry historically inhospitable to women, eventually leading development of some of the most well-regarded JRPGs! ...


Awesome Games Done Quick 2019 raises $2.39M for Prevent Cancer Foundation

Gamasutra - January 14, 2019 4961

More than 2,200 people attended AGDQ 2019 in Rockville, Maryland, while the event's Twitch stream peaked with around 221,000 concurrent viewers.  ...


Blog: How we handle UI localization at Our Machinery

Gamasutra - January 17, 2019 4960

Industry veteran Niklas Gray explains how the team over at Our Machinery handle UI localization. ...


NBA extends partnership with NBA 2K publisher 2K

Gamasutra - January 17, 2019 4959

The National Basketball Association (NBA) has signed a new multi-year global partnership extension with NBA 2K publisher 2K Games. ...


Westworld Mobile shuts down following Bethesda lawsuit

Gamasutra - January 17, 2019 4957

Westworld Mobile has shut down just two weeks after developer Behaviour Interactive and publisher Warner Bros. settled a lawsuit brought against it by Bethesda.  ...


Blog: Games and crowdfunding in 2018

Gamasutra - January 17, 2019 4956

This is Thomas Bidaux's annual post on crowdfunding and games, looking at how well games have performed on Kickstarter (and Fig) for the past year. ...


Supergiant's fourth outing Hades introduces a more mature, organized dev process

Gamasutra - January 17, 2019 4944

Supergiant Games creative director Greg Kasavin sits down to discuss the design and business decisions behind Hades ...


Video: How Life is Strange brought a new era for narrative games

Gamasutra - January 16, 2019 4923

In this GDC Europe 2016 talk, Dontnod's Christian Divine reflects on the writing and design process for Life is Strange, and how its development heralds a new era for narrative games. ...


Pioneer, Ubisoft's sci-fi game teased in Watch Dogs 2, reportedly cancelled

Gamasutra - January 16, 2019 4922

Pioneer, the sci-fi exploration game first discovered as an easter egg in Watch Dogs 2, has been cancelled according to former Ubisoft director Alex Hutchinson.  ...


A Fortnite security flaw exposed player accounts to hackers

Gamasutra - January 16, 2019 4918

It looks like Fortnite was susceptible to a series of bugs (that have since been fixed), if pieced together, could have exploited the accounts of any of its 200 million players.  ...


Epic fixes Fortnite security flaw which left all 200M+ players vulnerable

Gamasutra - January 16, 2019 4918

It looks like Epic Games' Fortnite was host to a series of bugs (that have since been fixed) which, if exploited together, could have exposed the accounts of any of its 200 million players.  ...


Get a job: Velan Studios is looking for an experienced Producer

Gamasutra - January 16, 2019 4916

The Producer will work closely with the project†™s key leaders and other production team members to successfully execute on a new, ground-breaking, original IP. ...