Games & Learning

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Blog: Can Capcom's Puzzle Fighter deliver a knock out?

Gamasutra - October 20, 2017 5000

Renowned Japanese developer Capcom has brought back it's 90's classic Puzzle Fighter game to mobile, but how does it stack up? ...


MAG Interactive acquires QuizDuel developer FEO Media

Gamasutra - October 20, 2017 5000

Swedish mobile studio MAG Interactive has picked up QuizDuel developer FEO Media for an undisclosed fee. ...


Sumo Digital bolsters its staff and looks to expand UK-based studios

Gamasutra - October 19, 2017 4999

Snake Pass dev Sumo Digital has made a handful of notable hires as the company lays plans to expand its studios in both Nottingham and Sheffield. ...


Video: Avoiding 3 common pitfalls of AI development

Gamasutra - October 19, 2017 4998

At GDC 2016, Insomniac's Jan Mueller gives a great talk on the topic that used examples from Sunset Overdrive and other games to challenge 3 common misconceptions about AI in games. ...


Facebook updates Instant Games platform with video ads and 'robust' dev tools

Gamasutra - October 19, 2017 4998

Facebook is updating its fledgling Instant Games platform by adding new monetization features and scaling tools. ...


The New York Yankees are getting into the eSports business

Gamasutra - October 19, 2017 4998

The New York Yankees have invested an undisclosed sum into Vision eSports, a firm that holds controlling stakes in eSports organizations Echo Fox, Vision Entertainment, and Twin Galaxies. ...


Devs tell tales of what happens when you give your game to pirates

Gamasutra - October 19, 2017 4998

"As game developers we can fight piracy with DRM," a Darkwood dev told Kotaku. "Or we can accept the fact that piracy is not going away...and trust that at least some people will do the right thing." ...


Harmonix lays off 14 in bid to 'reduce overhead'

Gamasutra - October 19, 2017 4997

The developer of Rock Band is letting go of 14 employees today less than a month after the release of DropMix. ...


Microsoft launches TruePlay, an anti-cheat for UWP games

Gamasutra - October 19, 2017 4997

Microsoft has launched its own anti-cheat utility to developers looking to add an extra level of cheat-stopping protection to their PC games. ...


Developer interview: The one-man studio behind Jettomero

Gamasutra - October 20, 2017 4997

Gamasutra did a livestream chat with the solo developer of the clumsy giant robot game Jettomero: Hero of the Universe. Here are some highlights from the conversation. ...


Researchers expect close holiday competition between Xbox One X and PS4 Pro

Gamasutra - October 19, 2017 4997

According to research from IDC the two systems, both mid-generational hardware updates, are expected to see similar sales during the holiday season this winter. ...


Get a job: Yacht Club Games is hiring a Sr. 3D Art Generalist

Gamasutra - October 19, 2017 4997

Shovel Knight dev Yacht Club Games is on the lookout for an experienced artist to join its California-based team and develop in-game art assets. ...


Two charities unite to help hospitalized disabled kids play games

Gamasutra - October 18, 2017 4952

This week the charitable organizations AbleGamers and Gamers Outreach announced a partnership that will see them working together to provide more accessible video games to hospitalized children. ...


IGDA grants the National Videogame Museum $4k to help pay for student visits

Gamasutra - October 18, 2017 4951

The National Videogame Museum in Frisco, Texas has received a $4k grant from the International Game Developers Association that will be used to help cover the costs of visits by low-income students. ...


NIS America chief: Microsoft isn't very supportive of Japanese devs

Gamasutra - October 18, 2017 4951

"Honestly speaking, Microsoft's approach to Japanese games hasn't been very supportive," NIS America chief Takuro Yamashita tells MCV. "Their whole structure isn't really geared towards niche games." ...


Nintendo Switch surpasses 2M sales in the U.S.

Gamasutra - October 19, 2017 4950

The Nintendo Switch has sold over 2 million units in the U.S. alone, according to the latest NPD figures.  ...


Does Visceral's closure prove AAA single-player games are dying?

Gamasutra - October 19, 2017 4950

What does EA's decision to close Visceral Games and redirect the development of the single-player Star Wars game they were working on say about the state of AAA games? Gamasutra staffers weigh in. ...


Video: How Bungie localized Destiny for the world

Gamasutra - October 18, 2017 4950

At GDC 2015, Bungie's Tom Slattery explains the studio's move to build an internal localization team for Destiny and details how it worked, as well as some of the challenges faced along the way. ...


Keywords acquires software development specialist d3t for $4M

Gamasutra - October 19, 2017 4950

It's the latest in a long line of acquisitions and investments for Keywords, which is attempting to become a global one-stop-shop for all manner of game services. ...


Switch update brings video capture and pre-purchasing

Gamasutra - October 19, 2017 4949

Nintendo's latest Switch update has ushered in some interesting features including video capture, data transfer, and pre-purchasing, but there's a catch. ...


Blog: Creating full motion video for Full Throttle Remastered - Part 1

Gamasutra - October 19, 2017 4949

This is an overview of the full motion video pipeline for Full Throttle Remastered. Starting from the 20-year old LucasArts archives, we'll investigate how we were able to achieve our remastered FMVs. ...


IGDA Foundation grants the National Videogame Museum $4k to help pay for student visits

Gamasutra - October 18, 2017 4909

The National Videogame Museum in Frisco, TX has received a $4k grant from the IGDA Foundation that will be used to help cover the costs of visits by low-income students. ...


Blog: Working with generic room-based matchmaking

Gamasutra - October 18, 2017 4904

Most major platforms offer similar generic room-based matchmaking. In this post I explore how they work, and discuss the pros and cons of using those systems. ...


Blog: How do video game tutorials teach us?

Gamasutra - October 18, 2017 4904

The following is a condensed form of my master's project, which investigates early video game levels and tutorials to try and identify how to teach effectively. ...


Report: WB winding down Lego Dimensions ahead of schedule

Gamasutra - October 18, 2017 4904

The toys-to-life series was originally planned for a three-year arc, but sources say that development of the game is ending after just two. ...


Google Play devs giving away IAP revenue to combat hunger crisis

Gamasutra - October 18, 2017 4904

It's hoped the gesture will make Google Play users more aware of the hunger crisis affecting around 815 million people right now. ...