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Video: The care and feeding of live narrative game Fallen London

Gamasutra - May 22, 2019 4997

In this 2019 GDC session, Failbetter Games' Olivia Wood looks at the difficulties of maintaining a live narrative game like Fallen London and how Failbetter has adapted to surmount them. ...


Get a job: CCP's EVE Online team is hiring a Production Director

Gamasutra - May 22, 2019 4997

CCP Reykjavik are looking for a world-class Production Director to lead production efforts on EVE Online. ...


Metro Exodus made back its dev and marketing costs in under 2 months

Gamasutra - May 22, 2019 4997

4A Games' Metro Exodus managed to earn enough to cover both its development and marketing costs by the end of THQ Nordic's Q5. ...


GOG Galaxy 2.0 aims to bridge the platform gap in game communities

Gamasutra - May 22, 2019 4995

The soon-to-be-in-beta client overhaul turns GOG Galaxy into a hub for games and communities spread across multiple launchers and platforms. ...


Don't Miss: A retrospective on the Ouya

Gamasutra - May 22, 2019 4991

A personal story, and a retrospective on why the OUYA failed and what can be learned from it. ...


The Ouya's game store will close for good in June

Gamasutra - May 22, 2019 4988

Razer is ending support the game stores for Ouya, Forge TV, and MadCatz Mojo on June 25. ...


Come to XRDC and see how VR devs are improving healthcare for kids!

Gamasutra - May 22, 2019 4986

Register now for XRDC 2019 this October in San Francisco's beautiful Fort Mason Festival Pavilion, where Packet39 cofounder Shachar Weis will show you how VR is improving healthcare for kids! ...


Sega to resume sales of Judgment in Japan following drugs scandal

Gamasutra - May 22, 2019 4985

Sega intends to resume sales of Judgment in Japan on July 18, over four months after it was pulled from shelves due to a drug scandal involving voice actor Pierre Taki. ...


World War Z has sold almost 2 million copies in one month

Gamasutra - May 22, 2019 4983

Saber Interactive's co-op zombie shooter World War Z has sold almost 2 million copies in its first month, according to publisher Focus Home Interactive. ...


Report: Tencent and Riot working on a mobile version of League of Legends

Gamasutra - May 22, 2019 4982

Chinese tech and video game company Tencent is working with subsidiary Riot Games on a mobile version of League of Legends. ...


Sponsored: Getting ahead of game fraud before it impacts revenue

Gamasutra - May 22, 2019 4981

Unless you know how to get ahead of it, fraud can damage game player trust, put your relationship with credit card acquirers at risk, and cut into revenue and profits. ...


THQ Nordic acquires Gothic and Risen developer Piranha Bytes

Gamasutra - May 22, 2019 4980

The deal includes the development studio and all intellectual property rights, which means Gothic, Risen, and new franchise ELEX will now fall under the THQ umbrella.  ...


Making the player the AI in outer space thriller Observation

Gamasutra - May 21, 2019 4964

With a not-so-subtle nod to the sci-fi masterpiece 2001: A Space Odyssey, NoCode this week embarked on its latest adventure with the launch of the brilliant horror game, Observation. We speak with creative director Jon McKellan. ...


Making the player the AI in outer space thriller Observer

Gamasutra - May 21, 2019 4964

With a not-so-subtle nod to the sci-fi masterpiece 2001: A Space Odyssey, NoCode this week embarked on its latest adventure with the launch of the brilliant horror game, Observation. We speak with creative director Jon McKellan. ...


Dauntless launches on consoles with full, day-one crossplay

Gamasutra - May 21, 2019 4945

Phoenix Labs†™ free-to-play game Dauntless has launched on PlayStation 4 and Xbox One, a launch that includes cross-platform play and progression across both consoles and PC. ...


God of War has sold 10 million copies

Gamasutra - May 21, 2019 4942

Sony Santa Monica's God of War has sold over 10 million copies in a little over a year†™s time. ...


Video: Slime Rancher dev's guide to making games that stand out and survive

Gamasutra - May 21, 2019 4942

In this 2019 GDC talk, Monomi Park (Slime Rancher) founder Nick Popovich explains how you can make your game stand out and survive amongst the thousands of games released every year. ...


Get a job: Insomniac Games is hiring a User Experience Researcher

Gamasutra - May 21, 2019 4941

Insomniac Games is looking for a User Experience Researcher to conduct usability research and user experience tests to assess user responses to interface designs or methods. ...


Playtika launches casual games division

Gamasutra - May 21, 2019 4940

Playtika has been working to expand its presence in the casual games market for a while now, and the latest move in that direction is the establishment of the Casual Games Lab. ...


Don't Miss: Designing clever single player 'co-op' play in Brothers: A Tale of Two Sons

Gamasutra - May 21, 2019 4936

The film director turned game director behind Brothers: A Tale of Two Sons has some rather different and exciting ideas about how games should be made. ...


Blog: The 'how' of bittersweet game design

Gamasutra - May 21, 2019 4936

JoyMasher co-founder and game design specialist Thais Weiller asks what happens when fun isn't enough? ...