Top Tags

Feeds Score = Number of Unique Feeds * Affinity

Items Score = Total of ( Affinity / Days Since Publication ) For Each Item

Flow Rate Score = Total Flow Rate / ( Number of Items / Number of Feeds )

Score = Flow Rate Score + Feed Score + Items Score

*We actually have 158337 unique tags, but only those that exist in 5 or more unique feeds are used.

**Tags are generated by the Yahoo Content Analysis Service API that extract key concepts from a body of text or URI and has no human input from our staff.

Rank Tag Affinity TTL Flow Rate Items Feeds Score
1 Technology_Internet 1,000 90 9,274,040 3165 3165 14,038,252
2 Education 1,000 90 6,811,004 2229 2229 10,118,090
3 body 1,000 90 3,190,981 1148 1148 5,049,120
4 the Human Body 1,000 90 3,147,993 1143 1143 4,991,587
5 Move That Body 1,000 90 3,147,993 1143 1143 4,985,774
6 Twitter 1,000 90 2,555,007 903 903 4,008,443
7 social networking services 1,000 90 2,493,422 878 878 3,908,082
8 Educational Psychology 1,000 90 2,431,404 717 717 3,480,967
9 Hospitality_Recreation 1,000 90 2,200,877 756 756 3,426,509
10 Business_Finance 1,000 90 2,078,502 724 724 3,129,626
11 tweet 1,000 90 1,922,443 677 677 3,038,294
12 Entertainment_Culture 1,000 90 1,892,015 695 695 2,914,044
13 education reform 6,000 90 620,428 206 206 2,385,133
14 Human Interest 1,000 90 1,375,763 495 495 2,110,212
15 mobile phones 3,000 90 726,729 248 248 1,848,141
16 social issues 1,000 90 1,187,879 400 400 1,781,385
17 Mind 1,000 90 1,143,009 385 385 1,699,102
18 Pedagogy 7,000 90 375,149 117 117 1,596,660
19 Bring your own device 1,000 90 996,348 346 346 1,523,037
20 Social information processing 1,000 90 904,122 408 408 1,468,639
21 educators 7,000 90 494,003 89 89 1,382,536
22 Mobile Device Management 1,000 90 890,941 303 303 1,351,855
23 digital media 7,000 90 974,070 33 33 1,260,734
24 Mobile computers 1,000 90 782,461 266 266 1,189,635
25 microblogging 1,000 90 710,669 255 255 1,117,726
26 Companies listed on the New York Stock Exchange 1,000 90 719,302 261 261 1,117,717
27 text messaging 1,000 90 707,405 257 257 1,106,560
28 Real-time web 1,000 90 687,233 246 246 1,073,164
29 Labor 1,000 90 657,103 233 233 1,013,378
30 Politics 1,000 90 624,971 231 231 980,861
31 Health_Medical_Pharma 1,000 90 637,225 226 226 976,505
32 connected learning 10,000 90 176,986 53 53 973,390
33 Social Media 2,000 90 467,104 181 181 953,454
34 Email 1,000 90 635,375 193 193 931,019
35 Literacy 5,000 90 232,783 79 79 881,815
36 environment 1,000 90 519,185 190 190 796,494
37 Teaching 1,000 90 605,172 130 130 795,279
38 distance education 1,000 90 489,442 170 170 750,305
39 Privacy 1,000 90 476,984 167 167 747,463
40 Internet privacy 1,000 90 466,222 164 164 726,265
41 Digital Literacy 7,000 90 146,120 48 48 696,333
42 Windows games 1,000 90 500,133 131 131 662,206
43 Alternate Reality 1,000 90 440,825 129 129 649,813
44 media technology 1,000 90 450,610 140 140 633,970
45 Creativity 4,000 90 178,625 69 69 613,135
46 Alternative Education 1,000 90 417,190 131 131 608,257
47 Sports 1,000 90 393,574 126 126 570,251
48 Knight Foundation 2,000 90 527,568 6 6 542,328
49 project-based learning 6,000 90 217,956 39 39 541,058
50 philosophy of education 1,000 90 369,790 111 111 535,799
51 Learning 1,000 90 361,696 104 104 525,568
52 smartphones 2,000 90 257,581 83 83 499,443
53 information technology 1,000 90 328,519 120 120 498,961
54 educational assessment 1,000 90 348,031 99 99 496,700
55 Standards-Based Education 1,000 90 332,850 108 108 491,509
56 Law_Crime 1,000 90 313,405 114 114 484,756
57 Spamming 1,000 90 308,247 95 95 462,502
58 Human–computer interaction 1,000 90 303,901 111 111 462,426
59 Mobile App 2,000 90 226,640 79 79 457,967
60 Value 1,000 90 305,915 95 95 447,618
61 Living / Lifestyle 1,000 90 328,637 115 115 447,548
62 photo sharing 1,000 90 286,677 98 98 438,033
63 standardized tests 3,000 90 181,895 54 54 435,363
64 3D printing 2,001 90 236,531 68 68 433,303
65 education in the United States 1,000 90 285,014 96 96 427,320
66 Just a Gigolo 1,000 90 270,995 100 100 422,658
67 video game development 1,000 90 328,607 79 79 420,133
68 Test 1,000 90 281,813 86 86 417,142
69 computer security 1,000 90 264,560 109 109 415,747
70 DIY culture 1,000 90 299,908 91 91 415,557
71 Collaboration 4,000 90 132,732 45 45 398,737
72 online education 2,000 90 203,435 71 71 396,624
73 Science 1,000 90 271,491 111 111 392,712
74 Robot 2,001 90 210,155 64 64 384,325
75 Communication software 1,000 90 251,066 80 80 377,887
76 Marketing 1,000 90 254,271 85 85 377,014
77 Enterprise mobility management 1,000 90 240,697 81 81 362,211
78 standardized test 2,000 90 170,681 52 52 358,838
79 prevention 1,000 90 233,091 85 85 357,959
80 Open Educational Resources 5,000 90 98,540 40 40 353,974
81 E-commerce 1,000 90 229,395 72 72 343,112
82 Emerging Technologies 1,000 90 239,791 70 70 342,447
83 library 4,000 90 128,434 35 35 341,484
84 digital divide 3,000 90 128,074 46 46 341,477
85 Evaluation methods 1,000 90 235,032 74 74 338,524
86 iOS 1,000 90 213,168 75 75 328,653
87 massive open online course 1,000 90 214,901 75 75 324,393
88 Arts / Culture / Entertainment 1,000 90 235,595 81 81 319,324
89 Evaluation 1,000 90 223,257 71 71 318,292
90 critical pedagogy 4,000 90 107,005 34 34 305,835
91 English-language films 1,000 90 196,333 72 72 305,514
92 blended learning 4,000 90 97,206 30 30 301,378
93 Library Science 1,000 90 206,594 64 64 298,909
94 lifelong learning 6,000 90 70,725 24 24 294,298
95 Internet 1,000 90 197,044 66 66 292,425
96 parenting 1,000 90 262,815 20 20 289,358
97 Maker Faire 1,000 90 212,477 56 56 287,441
98 Charter schools in the United States 1,000 90 192,049 72 72 286,528
99 formative assessment 2,000 90 152,475 45 45 285,979
100 Blog 1,000 90 191,620 65 65 285,858